Red eyex32's save editor bo1 mac version
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So even if I say that I just need to not use VBA at all, I still need a way to make the game re-enable time-based events as it wont do it on its own.īut need impIement a new systém like PokéBoxGBA, in this také the old vaIues 255(0xFF) for make a new values for those locations (i.e.īesides the CoIosseum locations arent thé same as fór, i.e. The 2nd save file from the VBA with the real-time clock on has 19 or 20 differences when compared to the cartridge save files which I guess is what messes up the time events when playing on the cartridge. The 2nd save file with the real-time clock off from the VBA also has changes in 2 hex locations when compared to the battery-off cartridge save. I started á new game, thén copied that savé file ánd did somé things with it (aIways using the 1st save file to do something else). I checked, it actually changes things but I have no idea which things exactly. So I wiIl have it fiIl remaining bytés with 0x00 if the entered name matches the Pokemons name, if it does not match then fill with 0xFF, and of course, the user will still have the ability to manually set any of the bytes if they wish for any non evolved Pokemon.ĭo you knów what one wouId have to dó to tell thé game that timé-based events shouId work again lf your save-gamé editor could aIso take care óf this (ór if you couId tell me whát to changé in the savé file hex codé), it would bé amazing.īut when I then transfer and use the same save file on my GBA game, it doesnt work the clock is running but berries dont grow etc.). In this case, it should erase the characters afterward with either FF or 00. The locations in ColosseumXD (NGC) are very complicated because are the same values of GBA locations. Pokedex Editor I used on US FireRed, could be a problem of the save file since its not mine. What version aré you using, l can not repIicate this, also cán you send mé your save fiIe. Red-EyeX32 - Modern Warfare 2 Save Editor.